ACIS模块
ACIS2025支持以下主要模块。
缩写 | 完整名称 | 描述 |
---|---|---|
abl | Advanced Blending (ABL) | Blending beyond standard blending (BLND) |
adm | ACIS Deformable Modeling (ADM) | Free–form 3D sculpting operations on a curve or surface |
phlv5 | Precise Hidden Line Removal V5 (PHLV5) | Calculates hidden line data and drawshidden line representations of the model |
base | Base (BASE) | Provides some very low–level common functionality that is used by all ACIS components, including memorymanagement, error handling, some basic data types, etc. |
blnd | Blending (BLND) | Standard blending operations |
bool | Boolean (BOOL) | Unite, intersect, and subtract operations |
clr | Clearance (CLR) | Determine minimum distance between bodies or faces |
covr | Covering (COVR) | Cover wires and sheets (all boundaries specified) |
cstr | Constructors (CSTR) | Basic topology construction; wireframe construction and editing; analysis (area, length, mass properties) |
ct | Cellular Topology (CT) | Divide larger regions up into smaller subregions or cells |
ds | Standalone Deformable Modeling (SDM) | Standalone component used by ADM for sculpting operations |
eulr | Euler Operations (EULR) | Expand, flatten, separate, and combine lumps |
fct | Faceter (FCT) | Generate faceted (polygonal) representation |
ga | Generic Attributes (GA) | Attributes that allow applications to exchange data |
gi | Graphic Interaction (GI) | Commonly needed graphic display functionality |
gl | OpenGL (GL) | Rendering for Windows NT platforms using OpenGL |
heal | Healing (HEAL) | Fix models—usually imported from other modeling systems into ACIS—in which tolerance problems affect how ACISinterprets the model |
ihl | Interactive Hidden Line (IHL) | Creates views of ACIS model objects with hidden lines removed |
intr | Intersectors (INTR) | Curve/curve, curve/surface, surface/surface intersectors; ray testing; silhouettes;parameter lines; point classification; body checking; curve and surface extension |
kern | Kernel (KERN) | Spline interface; basic entity and attribute support; topology and geometry ENTITY classes; construction geometry classes; math classes; save and restore support; history and roll support |
law | Laws (LAWS) | Provides symbolic representations of equations to solve complex problems |
lop | Local Ops (LOP) | Locally manipulating models |
lopt | Local Op Tools (LOPT) | Provides tools used in local operations |
ofst | Offsetting (OFST) | Wire and face offsetting |
oper | Operators (OPER) | Spline conversion |
part | Part Management (PART) | Support for grouping entities |
phl | Precise Hidden Line (PHL) | Hidden line removal |
pid | Persistent ID (PID) | Attach identifiers that persist across saves |
rbase | Rendering Base (RBASE) | Interface common to all renderers |
rbi | Repair Body Intersections (RBI) | Repairing self-intersections in a body |
rem | Remove Faces (REM) | Removing unnecessary faces, such as after a local operation |
sbool | Selective Booleans (SBOOL) | Selective Boolean operations (unite, intersect, subtract) using graph theory |
shl | Shelling (SHL) | Create shelled (hollow) bodies |
skin | Advanced Surfacing (AS) | Various techniques (including skinning and lofting) for fitting a surface through a set of curves |
stitch | Stitch (STITCH) | Stitches a list of faces and bodies into a single body |
swp | Sweeping (SWP) | Sweep a profile along a path |
warp | Space Warping (WARP) | Uses the ACIS law functionality to warp(twist, bend) entities based on law definitions |